I spent quite a big portion of the weekend playing Elder Scrolls Oblivion. I finally decided to cut to the chase, and instead of getting distracted by the myriad assortment of side quests, to go ahead and complete the game by moving the main quest forward. I guess the fact that I have hardly felt the urge to complete the main storyline is testament to (a) the fantastically addictive game play mechanics of exploration, looting and levelling up; and (b) my obsessive compulsive nature.
So, I finally went ahead and recovered the Amulet of Kings and closed the oblivion gates, only to find that though the main quest had been completed, the game had not, in fact ended. Instead it operated on an open-ended concept where you could continue to explore, loot, finish side quests, and wait 2 weeks for a specially commissioned set of Imperial Dragon Armour to be finished. So I had saved the day, and stopped the forces of Oblivion, but there are still so many caves and ruins to explore, places to visit, and my horde of 200,000 gold to add to.
24 June 2007
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